{REL} Asassins Armory 7.5 NOT AT FILEPLANET, I've been making this mod for 2 years...
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{REL} Asassins Armory 7.5 NOT AT FILEPLANET, I've been making this mod for 2 years...
Kastha |
Nov 30 2004, 11:11 PM
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#1
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Disciple Joined: 16-October 02 From: The unregistered van outside your house... |
http://www.tesmods.net/modules.php?op=modl...ins_Armory_V7.5
More than two years in the making, I believe this to be a masterpiece; and a clean one at that. Assassins Armory, contrary to the name, is suitable for all types of characters. A large number of meticulously constructed high quality (Bethesda standard or better) weapons have been added to the game and with most of them a defensive partner. What makes these defensive weapons different from a shield is that you block with a combination of your Block skill and the appropriate weapon skill. All items are distributed in the same fashion as normal Morrowind weapons and are very well balanced, tested, and then tested again. Assassins Armory contains more than 100 new models and has no known incompatibilities (tested with 100's of mods). <U> New in V7.5! </U> All contents have been drastically rebalanced. Defensive weapons, for example, now bear a much lower defensive rating. Additional esp's have been added, one of which activates the bolt rifles(default off; it adds them to the game) and the other removes the scripts in order to allow better performance(lower end proscessors will now receive no performance hit). May of the textures have been revamped and now look a damned sight better than any other weapons I've seen. Models from the WeaponMasters WeaponPack have been added, replacing some and adding new weapons. About 10 new weapons using these models have been added. This is a list of the weapons added and distributed throughout the game. Items with an asterix (*) next to them have a defensive partner also in the game (referred to as a reinforced weapon. For example a Defensive Gold Katana is called a Reinforced Gold Katana). Some weapons already existing in the game now have partners and are listed here. Items marked with a (+) have simply been given a new model and items marked with a (-) are of defensive form only: Ebony War Axe* Ebony Dai-Katana Ancient Gold Flamberge Ancient Glass Kris Adamantium Battle-Axe Glass Double Katana (Based on a Model by of KTX) Glass Dai-Katana (Based on a Model by of KTX) Glass Kama* Glass Katana* (Based on a Model by of KTX) Glass Sickle* (Based on a Model by of KTX) Glass Wakizashi* (Based on a Model by of KTX) Glass Wrist-Scythe* Ornate Gold Dai-Katana Ornate Gold Ceremonial Katana Ornate Gold Claymore Ornate Gold Katana* Ornate Gold Harvesting Scythe Ornate Gold Wrist-Scythe* Ornate Sacrificial Dagger* Steel Double Katana (Based on a Model by of KTX) Steel Kama* Steel Katana* Steel Sickle* Steel Wrist-Scythe* Steel Sai* Steel Harvesting Scythe Steel Scimitar* Silver Sai* Silver Kris Silver Battle-Axe Silver Dagashi Silver Rapier Daedric War Axe* Daedric Wakizashi*+ (Original Model Courtesy of KTX) Daedric Katana*+ (Original Model Courtesy of KTX) Daedric Dai-Katana+ (Original Model Courtesy of KTX) Iron War Axe* Fine Rapier (Original Model Courtesy of KTX) Traditional Silver Rapier Traditional Silver Dagger- Bastard Swords (Many kinds) Marksman Weapons: Heavy Crossbow War Bow Dwarven Bolt Rifle Dwarven Elitist Rifle Optional in (Separate ESP File); Arrows with Particle Effects (A Huge Thanks to WormGod): Flame Arrow Frost Arrow Shock Arrow Poison Arrow The following Armor is also included in this plugin (excluding defensive weapons of course): Nordic Fur (the entire set has had its texture increased in detail) Dark Brotherhood Marksman’s Helm Author: Michael 'HelioS' Bennett (roguestate86@hotmail.com) Version: 7.5 Filesize: 17.47 MB -------------------- Michael Bennett
Greatest Hits: - Assassins Armory - Darker Morrowind - Gothic Crosshairs -Click Here For Mods- |
DragoonWraith |
Nov 30 2004, 11:15 PM
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#2
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Diviner Joined: 13-June 03 |
SAH-WEET. Thanks Kastha!
-------------------- "change the world..."
Total Oblivion Blinding light, bind my foes in unbreakable chains... Disperse the shadows! Ray of Paralysis!" ~Saradin Carm Bonus Points: Ronin +5 NuclearDope +10 MOO_COW +20 RavynAngel +20 Case +50 |
Telesphoros |
Nov 30 2004, 11:16 PM
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#3
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Diviner Joined: 15-January 04 From: God's Shadow |
Ah, there it is. *sigh of contentment*
Thanks for all the hard work on this through the years mate. -------------------- Everybody's missin' the sun
Everybody's sleeping thru the afternoon How can you have any fun When everybody's missin' the sun? |
Rolach |
Nov 30 2004, 11:17 PM
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#4
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Master Joined: 21-September 03 |
::Falls over, passes out, chokes to death on his own drool::
-------------------- GOTY
If I'm not here I'm playing DragonRealms a text based MMORPG. :D My little mod page (Thanks to ChaosBlade for hosting!) |
Kastha |
Nov 30 2004, 11:18 PM
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#5
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Disciple Joined: 16-October 02 From: The unregistered van outside your house... |
i really should start playing bloodmoon soon...
-------------------- Michael Bennett
Greatest Hits: - Assassins Armory - Darker Morrowind - Gothic Crosshairs -Click Here For Mods- |
Aki |
Nov 30 2004, 11:18 PM
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#6
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Master Joined: 13-July 04 From: A werewolf den somewhere..im not telling! |
Excellent.
-------------------- Aki, Official forum Werewolf "They say the moon controls the Tides, if the human Body is 60-70 percent water, what does it do to us?" LIFE Roleplayer's Realm |
littledoggey |
Nov 30 2004, 11:19 PM
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#7
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Diviner Joined: 24-October 04 |
QUOTE(Rolach @ Nov 30 2004, 11:37 PM) Awesome! -------------------- |
Raijun111 |
Nov 30 2004, 11:20 PM
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#8
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Adept Joined: 11-October 04 From: New Zealand |
been wating for so long, congratz
This post has been edited by Raijun111: Nov 30 2004, 11:21 PM -------------------- 990-7552
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Rolach |
Nov 30 2004, 11:26 PM
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#9
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Master Joined: 21-September 03 |
BAH! Do not put the data files in a sub folder like ehhh "assassins_armory" Now I have to extract this folder and repackage, or hand sort it.
-------------------- GOTY
If I'm not here I'm playing DragonRealms a text based MMORPG. :D My little mod page (Thanks to ChaosBlade for hosting!) |
BungaDunga |
Nov 30 2004, 11:27 PM
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#10
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Diviner Joined: 30-August 04 |
Very cool
-------------------- [REL] Better Portable Containers
QUOTE(qarl) -The PC is to the Xbox as a man is to a eunuch. Give a man a fire and he will be warm for the day, but light a man on fire and he will be warm for the rest of his life. Fight Spam! |
Cenobite |
Nov 30 2004, 11:31 PM
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#11
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Diviner Joined: 5-March 04 From: http://www.mwmythicmods.com |
QUOTE(Kastha @ Dec 1 2004, 12:38 AM) Um, yes, take a gaming break, most definitely. You deserve it! Scheduling a download in my calendar now... -------------------- There are conditions of the nerve endings, the likes of which your imagination, no matter how fevered, could not possibly hope to evoke.
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Kastha |
Nov 30 2004, 11:35 PM
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#12
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Disciple Joined: 16-October 02 From: The unregistered van outside your house... |
will do . maybe now i should concentrate on becoming a rockstar or some other ridiculous obsession. that is, im going to actually playt hte game a bit and do a little less modding till tesIV comes out.*ten years later*
-------------------- Michael Bennett
Greatest Hits: - Assassins Armory - Darker Morrowind - Gothic Crosshairs -Click Here For Mods- |
FallingStar |
Dec 1 2004, 12:17 AM
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#13
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Adept Joined: 2-August 04 From: Always Somewhere |
Great stuff! One small thing-- didn't see the bolt rifle .esp in the .zip . Okay by me, as I didn' plan of making use of that feature, but might make someone scratch their head. The arrow and noscript esps were there as well as the esm, though.
Glad to see the update-- AA has been one of my longtime favorite mods, the only issue being that all my chars are dual-wielders now. Always make me pick block as a skill . . . |
Cenobite |
Dec 1 2004, 12:20 AM
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#14
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Diviner Joined: 5-March 04 From: http://www.mwmythicmods.com |
QUOTE(FallingStar @ Dec 1 2004, 01:37 AM) Glad to see the update-- AA has been one of my longtime favorite mods, the only issue being that all my chars are dual-wielders now. Always make me pick block as a skill . . . And well you should. A fighter is not truly skilled in his or her weapon of choice until one learns to use it defensively as well as in attack. -------------------- There are conditions of the nerve endings, the likes of which your imagination, no matter how fevered, could not possibly hope to evoke.
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caboose |
Dec 1 2004, 12:23 AM
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#15
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Novice Joined: 7-November 04 |
Wow...another update to an already awsome mod. I've really enjoyed this mod since I first found version 5
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ninjagaidan1 |
Dec 1 2004, 01:12 AM
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#16
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Diviner Joined: 28-February 04 |
so we dont need to use the old assasins armory right?
-------------------- to talk in binary go here
also if you are a big woman or if you are a FA go to thedimensions forums which is a fat acceptance and anti thin and anti weight loss surgery forum. |
TechnoAlchemy |
Dec 1 2004, 01:19 AM
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#17
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Initiate Joined: 22-November 04 |
Whahahgah...*thunk*
Amazing work. |
VagabondAngel |
Dec 1 2004, 02:12 AM
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#18
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Diviner Joined: 8-March 04 From: Biosphere |
Kastha you're an absolute star and this long awaited update to the AA is nothing short of astounding. 5 stars to you sir.
And profuse apologies from me since I never produced the new textures you wanted. I've suffered a few set backs recently and I've only been back online for about a week or so. But regardless, thanks for this masterpiece anyway. -------------------- QUOTE You can't please everyone all the time but you can please yourself QUOTE If it aint broke.....break it |
Wizearse |
Dec 1 2004, 03:13 AM
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#19
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Novice Joined: 1-October 04 |
Man I love these weapons! I have a little request. Is there someone out there that can add weapon rotate to the babes? I would love to display them on my weapon racks. Great work!!!
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OverrideB1 |
Dec 1 2004, 05:25 AM
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#20
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Diviner Joined: 13-January 03 From: Tel Uvirith |
One of my favourite mods gets an update? Sweet!
This is excellent news, and I'm gonna go download it now. What d'ye mean "You're at work, you can't". Why do you think I invested in this smart little 1GB USB chip? -------------------- Member of the Forum Scholars Guild
Anyone who starts stacking stone blocks in a non-Telvanni architectural fashion within fireball range of my tower is in for a big surprise. Food, Slave, Telvanni: Take your pick Ca a 'n glws ddiwrnod |
Cortex |
Dec 1 2004, 05:52 AM
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#21
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Disciple Joined: 9-January 02 |
Excellent.
Thank you so much Kastha. This post has been edited by Cortex: Dec 1 2004, 06:02 AM -------------------- |
Silver_Falcon |
Dec 1 2004, 06:47 AM
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#22
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Disciple Joined: 13-March 04 |
one word: WOOT!
so glad for the update (and almost as glad it's not on fileplanet ) -------------------- |
Kastha |
Dec 1 2004, 08:07 AM
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#23
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Disciple Joined: 16-October 02 From: The unregistered van outside your house... |
oooh, comments from cortex, vagabond, cenobite and all my old buddies. i've uploaded the bolt rifles esp to tesmods.net, but dont worry. the actual stats and things are stored in the main esm, the esp only adds them to the levelled lists. those of you with bolt rifles already in their game will experience no difficulties. thanks all for the encouragment. ill probably end up doing this mod for esIV as well...
This post has been edited by Kastha: Dec 1 2004, 08:08 AM -------------------- Michael Bennett
Greatest Hits: - Assassins Armory - Darker Morrowind - Gothic Crosshairs -Click Here For Mods- |
MC_Stalker |
Dec 1 2004, 08:11 AM
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#24
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Disciple Joined: 25-August 03 From: This place can also be called Oblivion... |
One of the best got the update !
-------------------- Dwemeri Language Scholar
Tamriel Rebuilt Greater Dwemeri Ruins What can be worse than stupid lorekillers ? Only stupid loremasters. © Darth_Blade |
taarn |
Dec 1 2004, 08:40 AM
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#25
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Acolyte Joined: 21-October 04 |
Shiny, I've always been a big fan of this mod. One question though, are the weapons still so highly valuable? I don't have any specific examples, but I seem to remember that most of the weapons in this mod were a bit over the top as far as price goes...
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Da_Dinictus |
Dec 1 2004, 08:42 AM
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#26
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Acolyte Joined: 28-September 03 From: Somewhere in Ald'Ruhn |
Stupid question, but I never touched the earlier versions. Besides luckily getting such items from loot, where do you obtain these new items?
-------------------- I HAVE NO IMAGE TAGS THAT WORK, I AM SAD T_T
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redwoodtreesprite |
Dec 1 2004, 11:47 AM
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#27
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Diviner Joined: 25-August 03 |
QUOTE You may use or distribute the models and textures for anything you wish, but courtesy would dictate you give me credit and notify my. All models and textures are copywrite. Thanks again for making all this wonderful work available to modders. -------------------- |
Hellwolve |
Dec 1 2004, 12:22 PM
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#28
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Diviner Joined: 5-July 02 From: The Netherlands |
Another update from one of my favorite mods...well done
-------------------- "...and the earth becomes my throne
I adapt to the unknown Under wandering stars I’ve grown By myself but not alone" Hellwolve's Hunting Grounds, my personal MW modding page. | Mirror 1 QUOTE(LazyAshSlave @ Mar 11 2005) Yay, Hellwolve is teh man! |
FofA |
Dec 1 2004, 12:25 PM
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#29
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Disciple Joined: 29-September 03 From: Prague |
Sweet dude. AA for life!
Too bad its not on fileplanet, I like that place. So nice and easy and friendly. -------------------- |
Cow_Guru |
Dec 1 2004, 12:28 PM
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#30
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Diviner Joined: 15-July 04 From: You cheese-flute. |
QUOTE A fighter is not truly skilled in his or her weapon of choice until one learns to use it defensively as well as in attack. Unless, of course, one uses a shield. Or a double-handed battle axe. -------------------- WIP: Muffinwind
Muffinwind forum Man is mortal, and doomed to death and failure and loss. This lies beyond our comprehension - why do you not despair? |
MC_Stalker |
Dec 1 2004, 12:42 PM
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#31
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Disciple Joined: 25-August 03 From: This place can also be called Oblivion... |
QUOTE(Da_Dinictus @ Dec 1 2004, 10:02 AM) Stupid question, but I never touched the earlier versions. Besides luckily getting such items from loot, where do you obtain these new items? Some of them placed throughout the game. Mostly unique of course. -------------------- Dwemeri Language Scholar
Tamriel Rebuilt Greater Dwemeri Ruins What can be worse than stupid lorekillers ? Only stupid loremasters. © Darth_Blade |
intelli |
Dec 1 2004, 12:47 PM
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#32
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Layman Joined: 7-November 04 |
Once again a must download, and one of the few mods that integrates seamlessly with Morrowind. gg.
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Ice Dragon84 |
Dec 1 2004, 01:12 PM
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#33
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Novice Joined: 15-November 04 |
Does this mod require any of the exp. packs?
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MC_Stalker |
Dec 1 2004, 02:04 PM
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#34
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Disciple Joined: 25-August 03 From: This place can also be called Oblivion... |
Dunno about this version but previous required only MW to run.
-------------------- Dwemeri Language Scholar
Tamriel Rebuilt Greater Dwemeri Ruins What can be worse than stupid lorekillers ? Only stupid loremasters. © Darth_Blade |
MC_Stalker |
Dec 1 2004, 02:29 PM
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#35
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Disciple Joined: 25-August 03 From: This place can also be called Oblivion... |
Just read the readme. You need both expansions to run this one.
-------------------- Dwemeri Language Scholar
Tamriel Rebuilt Greater Dwemeri Ruins What can be worse than stupid lorekillers ? Only stupid loremasters. © Darth_Blade |
TwIsTeDbOi |
Dec 1 2004, 02:45 PM
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#36
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Curate Joined: 20-July 04 From: Lakewood, Illinois |
Wow, kick Kastha. Just in time too, with my new computer coming in tomorrow or Friday, I'm going to have fun with this. Great job and keep up the excellent work.
This post has been edited by TwIsTeDbOi: Dec 1 2004, 02:46 PM -------------------- Morrowind Projects -of course it has to be coded...
Proud Leader of the NEW Halo Isle |
shiva7663 |
Dec 1 2004, 03:27 PM
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#37
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Diviner Joined: 10-March 03 |
Looks like the creature ID "AR_SPAWN" is missing from the .esm file, but the changed script BILL_MarksDaedraSummon still refers to it. I noticed in the previous version that AR_SPAWN was less dangerous than what the BethSoft version of the script called for, too.
Also, the file "Assassins Armory - Bolt Rifles.esp" mentioned in the Readme is missing from the TESMods distribution file. And, the Readme title still refers to "V7.1". This doesn't mean I'm saying "yer baby is ugly", it's just something I thought you'd want to know. This is a great plugin. This post has been edited by shiva7663: Dec 1 2004, 03:32 PM |
Rolach |
Dec 1 2004, 03:49 PM
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#38
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Master Joined: 21-September 03 |
bleh great!
This post has been edited by Rolach: Dec 1 2004, 03:50 PM -------------------- GOTY
If I'm not here I'm playing DragonRealms a text based MMORPG. :D My little mod page (Thanks to ChaosBlade for hosting!) |
BluesTheSquirrel |
Dec 1 2004, 04:16 PM
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#39
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Curate Joined: 11-April 04 |
Am I the only one who dosent have a Bolt Rifle esp in the download?
-------------------- Just because I am American, doesn't make me a moron.
Dont forget, The Elder Scrolls III: Morrowind was made in America. |
Cow_Guru |
Dec 1 2004, 04:19 PM
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#40
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Diviner Joined: 15-July 04 From: You cheese-flute. |
Nobody has the Bolt Rifles esp, it appears....
-------------------- WIP: Muffinwind
Muffinwind forum Man is mortal, and doomed to death and failure and loss. This lies beyond our comprehension - why do you not despair? |
Telesphoros |
Dec 1 2004, 07:24 PM
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#41
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Diviner Joined: 15-January 04 From: God's Shadow |
QUOTE(Cow_Guru @ Dec 1 2004, 04:39 PM) Err, I uploaded a Bolt rifle addon esp that Kastha submitted like 6-8 hours ago... But I was at work and didn't post it...oppsies, here it is: Bolt Rifles Add-on Be careful! You could put an eye out with that thing... -------------------- Everybody's missin' the sun
Everybody's sleeping thru the afternoon How can you have any fun When everybody's missin' the sun? |
Anti_pasti |
Dec 1 2004, 08:03 PM
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#42
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Acolyte Joined: 27-November 04 From: PA USA |
I don't have microsoft word.... And that is what the read-me is on... Damn. Could someone send me the readme in notepad?
-------------------- |
Pseron Wyrd |
Dec 1 2004, 08:20 PM
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#43
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Master Joined: 12-May 02 From: brash's lap |
Did you try it? I don't have Word either and I opened it just fine.
-------------------- |
Anti_pasti |
Dec 1 2004, 08:24 PM
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#44
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Acolyte Joined: 27-November 04 From: PA USA |
Yeah, it started installing, and it said asked for my name, orginizatin, initials, and serial number. And I don't have a serial number.
-------------------- |
Pseron Wyrd |
Dec 1 2004, 08:34 PM
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#45
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Master Joined: 12-May 02 From: brash's lap |
No, I mean did you try opening it with Wordpad or Notepad?
-------------------- |
Anti_pasti |
Dec 1 2004, 08:36 PM
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#46
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Acolyte Joined: 27-November 04 From: PA USA |
Oh yeah, It worked. I'm such a politician. Thanks!
-------------------- |
Spinewall |
Dec 1 2004, 09:15 PM
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#47
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Acolyte Joined: 6-April 04 |
This mod roxors big butt.
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shiva7663 |
Dec 1 2004, 10:32 PM
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#48
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Diviner Joined: 10-March 03 |
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littledoggey |
Dec 1 2004, 10:40 PM
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#49
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Diviner Joined: 24-October 04 |
Cool the bolt rifles are out alright.
-------------------- |
Kastha |
Dec 1 2004, 10:58 PM
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#50
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Disciple Joined: 16-October 02 From: The unregistered van outside your house... |
hmm, well the readme ALSO says 7.5 further down the page, but i really cant be stuffed uploading another version just to fix 1 typo . The PRICES OF WEAPONS have been drastically rebalanced. reduced. whatever.
i've tried to fix the AR spawn thing. i have no idea why it keeps happening, or why it started happening(it started when i started using TESTOOL). good thing is it doesnt appear to have any effect on anything at all, so all is well. -------------------- Michael Bennett
Greatest Hits: - Assassins Armory - Darker Morrowind - Gothic Crosshairs -Click Here For Mods- |
brood |
Dec 1 2004, 11:30 PM
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#51
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Disciple Joined: 22-February 04 From: Queensland, Australia |
Yay, more weapons for me to toy with in the editor
-------------------- BroodModding Forums.
Current Projects Tales of Mora (Oblivion) TES4.com, your best source for Oblivion! |
Cenobite |
Dec 2 2004, 08:22 PM
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#52
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Diviner Joined: 5-March 04 From: http://www.mwmythicmods.com |
ka-bumpies!
-------------------- There are conditions of the nerve endings, the likes of which your imagination, no matter how fevered, could not possibly hope to evoke.
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Aki |
Dec 2 2004, 08:23 PM
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#53
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Master Joined: 13-July 04 From: A werewolf den somewhere..im not telling! |
Wrist-scythes are fun weapons.
Have yet to find myself a bolt rifle though. Bang! bang! -------------------- Aki, Official forum Werewolf "They say the moon controls the Tides, if the human Body is 60-70 percent water, what does it do to us?" LIFE Roleplayer's Realm |
wanderlusttoo |
Dec 2 2004, 08:27 PM
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#54
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Curate Joined: 7-October 03 From: Alabama, again |
the site doesn't seem to be working does anyone know if the link is broken?
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ninjagaidan1 |
Dec 2 2004, 08:30 PM
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#55
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Diviner Joined: 28-February 04 |
QUOTE(Telesphoros @ Dec 1 2004, 08:44 PM) Err, I uploaded a Bolt rifle addon esp that Kastha submitted like 6-8 hours ago... But I was at work and didn't post it...oppsies, here it is: um link not workingBolt Rifles Add-on Be careful! You could put an eye out with that thing... -------------------- to talk in binary go here
also if you are a big woman or if you are a FA go to thedimensions forums which is a fat acceptance and anti thin and anti weight loss surgery forum. |
Telesphoros |
Dec 2 2004, 09:20 PM
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#56
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Diviner Joined: 15-January 04 From: God's Shadow |
QUOTE(ninjagaidan1 @ Dec 2 2004, 08:50 PM) Um, it works for me? Try again and let me know. -------------------- Everybody's missin' the sun
Everybody's sleeping thru the afternoon How can you have any fun When everybody's missin' the sun? |
melonadejello |
Dec 2 2004, 09:43 PM
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#57
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Adept Joined: 31-March 04 From: Cincy, OH-(USA)-ish |
Well, the new textures are alot better. I sometimes had trouble convincing myself to use them before. Now there's no question, except which one from this mod to use. I think I like the steel wrist-scythes best.
-------------------- Oh, how I love being a [spotted owl]
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viperomega5 |
Dec 2 2004, 10:05 PM
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#58
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Disciple Joined: 19-August 04 From: Where all good ninjas go when they die. |
One question: Whenever I load up the game, it says that it can't find the enchantments for the arrows (Cruel, Dread and so forth.) It did this with the last Assassins Armory. Also, and this may not be a part of your mod at all, it also says something about something called bill_marksdaedraspawn or something similar not being found. Any thoughts? Other than those two little problems, everything rocks.
-------------------- The only thing necessary for the triumph of evil is for good men to do nothing.-Edmund Burke
It is better to die on your feet than to live on your knees!-Emiliano Zapata |
shiva7663 |
Dec 2 2004, 11:07 PM
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#59
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Diviner Joined: 10-March 03 |
QUOTE(viperomega5 @ Dec 2 2004, 09:25 PM) One question: Whenever I load up the game, it says that it can't find the enchantments for the arrows (Cruel, Dread and so forth.) It did this with the last Assassins Armory. Also, and this may not be a part of your mod at all, it also says something about something called bill_marksdaedraspawn or something similar not being found. Any thoughts? Other than those two little problems, everything rocks. Sounds like you might have unchecked the Arrows add-on from an earlier version.For the Bill script, I fixed it on my system by just removing the script because it had a bad creature reference (in the previous version, it used a custom dremora that isn't definded in the current version), so that the version of that script that comes with the game just took over. Plugin editing (especially one as large as this one) is not for the faint of heart, though. This post has been edited by shiva7663: Dec 2 2004, 11:08 PM |
viperomega5 |
Dec 2 2004, 11:11 PM
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#60
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Disciple Joined: 19-August 04 From: Where all good ninjas go when they die. |
QUOTE(shiva7663 @ Dec 2 2004, 10:27 PM) Sounds like you might have unchecked the Arrows add-on from an earlier version. For the Bill script, I fixed it on my system by just removing the script because it had a bad creature reference (in the previous version, it used a custom dremora that isn't definded in the current version), so that the version of that script that comes with the game just took over. Plugin editing (especially one as large as this one) is not for the faint of heart, though. So I need the area-effect arrows from an earlier version? -------------------- The only thing necessary for the triumph of evil is for good men to do nothing.-Edmund Burke
It is better to die on your feet than to live on your knees!-Emiliano Zapata |
Anti_pasti |
Dec 2 2004, 11:12 PM
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#61
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Acolyte Joined: 27-November 04 From: PA USA |
for me it said the bill_marksdaedrasummon thing, and something about enchanted swords or something like that
-------------------- |
shiva7663 |
Dec 2 2004, 11:26 PM
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#62
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Diviner Joined: 10-March 03 |
It would likely help the plugin author if you posted your warnings.txt file. That's where the exact text of error messages are stored.
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viperomega5 |
Dec 2 2004, 11:28 PM
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#63
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Disciple Joined: 19-August 04 From: Where all good ninjas go when they die. |
QUOTE(Anti_pasti @ Dec 2 2004, 10:32 PM) for me it said the bill_marksdaedrasummon thing, and something about enchanted swords or something like that Hmm. What I did was go into the CS, load up the mod, find everything that used the bill_marksdaedrasummon script, then take the script off. -------------------- The only thing necessary for the triumph of evil is for good men to do nothing.-Edmund Burke
It is better to die on your feet than to live on your knees!-Emiliano Zapata |
Anti_pasti |
Dec 3 2004, 12:21 AM
Post
#64
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Acolyte Joined: 27-November 04 From: PA USA |
Here are my warnings:
Unable to locate Enchanting 'cruel_spark_ma_en'. Unable to locate Enchanting 'cruel_flame_ma_en'. Unable to locate Enchanting 'cruel_poison_ma_en'. Unable to locate Enchanting 'cruel_frost_ma_en'. Unable to locate Enchanting 'dire_flame_ma_en'. Unable to locate Enchanting 'dire_frost_ma_en'. Unable to locate Enchanting 'dire_poison_ma_en'. Unable to locate Enchanting 'dire_spark_ma_en'. Unable to locate Enchanting 'dread_flame_ma_en'. Unable to locate Enchanting 'dread_frost_ma_en'. Unable to locate Enchanting 'dread_poison_ma_en'. Unable to locate Enchanting 'dread_spark_ma_en'. Expression Error Unable to find object "AR_SPAWN" in script BILL_MarksDaedraSummon. Model Load Error: Meshes\Armory\A_NordicFur_skinned.nif cannot load file in Meshes\Armory\A_NordicFur_skinned.nif. Will use the default object Marker_Error.NIF. Texture "Textures\Tx_BC_rock_03.tga" count 3. Texture "Textures\_land_default.tga" count 3. Texture "Textures\menu_thick_border_bottom_right_corner.dds" count 2. -------------------- |
Kastha |
Dec 3 2004, 12:57 AM
Post
#65
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Disciple Joined: 16-October 02 From: The unregistered van outside your house... |
now wtf is THAT happening. i've heard of the glitch with the nordic fur before, but i couldnt get the problem to happen myself so im stuck there.
WARNINGS ABOUT ARROWS ENCHANTING: this only happens when you havnt got either the Assassins Armory arrows plugin OR the area effect arrows plugin installed. only just relised this. it never before occured to me that someone might not use the area effect arrows plugin. as for teh AR spawn thing, thats my fault, although it really shouldnt do anything in game. ill release a fix, one that will fix things . -------------------- Michael Bennett
Greatest Hits: - Assassins Armory - Darker Morrowind - Gothic Crosshairs -Click Here For Mods- |
SYRUP |
Dec 3 2004, 01:05 AM
Post
#66
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Initiate Joined: 14-October 04 |
YAY i was looking for this thread and couldnt find it, but now its time for downloading YAY!!!
-------------------- |
shiva7663 |
Dec 3 2004, 03:56 AM
Post
#67
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Diviner Joined: 10-March 03 |
QUOTE(viperomega5 @ Dec 2 2004, 10:48 PM) Hmm. What I did was go into the CS, load up the mod, find everything that used the bill_marksdaedrasummon script, then take the script off. If you do that, then there won't be any trapped shrine goodies at all. That's going a bit overboard. Just removing the script from the plugin itself returns the function of the original script in morrowind.esm to what it was before the plugin was loaded. |
rhn |
Dec 3 2004, 03:06 PM
Post
#68
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Curate Joined: 23-May 04 From: Denmark |
QUOTE(Kastha @ Dec 3 2004, 08:17 AM) WARNINGS ABOUT ARROWS ENCHANTING: this only happens when you havnt got either the Assassins Armory arrows plugin OR the area effect arrows plugin installed. only just relised this. it never before occured to me that someone might not use the area effect arrows plugin. as for teh AR spawn thing, thats my fault, although it really shouldnt do anything in game. ill release a fix, one that will fix things . I have the area effect plugin installed and i still get that error. And five or six others. When will the fix be ready? Because i dont play with any mods that cuases errors. And im not planning on starting on it now. -------------------- |
viperomega5 |
Dec 3 2004, 07:55 PM
Post
#69
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Disciple Joined: 19-August 04 From: Where all good ninjas go when they die. |
QUOTE(shiva7663 @ Dec 3 2004, 03:16 AM) If you do that, then there won't be any trapped shrine goodies at all. That's going a bit overboard. Just removing the script from the plugin itself returns the function of the original script in morrowind.esm to what it was before the plugin was loaded. Oh...I see. Thanks . And I agree. When can we see this fix? -------------------- The only thing necessary for the triumph of evil is for good men to do nothing.-Edmund Burke
It is better to die on your feet than to live on your knees!-Emiliano Zapata |
Issa_Yojimbo |
Dec 3 2004, 08:05 PM
Post
#70
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Adept Joined: 23-August 04 From: the middle of the road, most likely |
These weapons friggin rawk.
But they're terribly hard to find-in game. The Assassin's Armory in the Morag Tong Guildhall only has a moderate selection. Where are the bastard swords? I'm quite partial to that kind of weapon, me being...you know...a bastard and all... -------------------- |
Sternreisender |
Dec 3 2004, 08:24 PM
Post
#71
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Adept Joined: 3-December 04 From: Michigan, U.S.A. |
Many thanks, Kastha. It's very nice to see an updated version of this mod. Perhaps this time it will go onto my list of permanent mods.
-------------------- I travel the roads of heaven, soaring where angels fear to fly,
the anthem buoying me high. The demons of the dead hound my heels, I find the saviour, gaze upon the naked singularity and weep, humanity destroying as it creates. --Sternreisender, the Star Traveller |
Kastha |
Dec 3 2004, 08:37 PM
Post
#72
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Disciple Joined: 16-October 02 From: The unregistered van outside your house... |
QUOTE(rhn @ Dec 4 2004, 06:26 AM) I have the area effect plugin installed and i still get that error. And five or six others. When will the fix be ready? Because i dont play with any mods that cuases errors. And im not planning on starting on it now. er, i think i know what the problem is. you have both the area effect arrows plugin activated AND the assassins armory arrows plugin activated. you have two of the same mod activated there. im guessing you use testool and so the duplicate references are deleted, and as such for some reason that causes bother references to be deleted. so reinstall bother of those plugins(assassins armory arrows is a separate plugin from assassins armory), and then only activate one or the other, not both. QUOTE(viperomega5 @ Dec 4 2004, 11:15 AM) it's been uploaded to tesmods.net. it's 20kb QUOTE(Issa_Yojimbo @ Dec 4 2004, 11:25 AM) These weapons friggin rawk. But they're terribly hard to find-in game. The Assassin's Armory in the Morag Tong Guildhall only has a moderate selection. Where are the bastard swords? I'm quite partial to that kind of weapon, me being...you know...a bastard and all... hehe, well that would be cheating. seriously though, they're scattered everywhere, but you can get some bastard swords from the assassins armory or from meldor in balmora. bolt rifles... you have to find them. they arnt placed anywhere, but you can always add one useing the console if you're wanting to CHEAT. MUAHAHAHAHAHA! oh, and all the weapons are scattered around the place, but they wont appear much until you're a higher level.(all weapons appear about lvl 20) -------------------- Michael Bennett
Greatest Hits: - Assassins Armory - Darker Morrowind - Gothic Crosshairs -Click Here For Mods- |
Telesphoros |
Dec 3 2004, 08:39 PM
Post
#73
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Diviner Joined: 15-January 04 From: God's Shadow |
-------------------- Everybody's missin' the sun
Everybody's sleeping thru the afternoon How can you have any fun When everybody's missin' the sun? |
Kastha |
Dec 3 2004, 08:39 PM
Post
#74
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Disciple Joined: 16-October 02 From: The unregistered van outside your house... |
well fuch me that was quick!
-------------------- Michael Bennett
Greatest Hits: - Assassins Armory - Darker Morrowind - Gothic Crosshairs -Click Here For Mods- |
viperomega5 |
Dec 3 2004, 08:46 PM
Post
#75
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Disciple Joined: 19-August 04 From: Where all good ninjas go when they die. |
QUOTE(Telesphoros @ Dec 3 2004, 07:59 PM) Well, spank my butt and call me Charlie! Thanks. -------------------- The only thing necessary for the triumph of evil is for good men to do nothing.-Edmund Burke
It is better to die on your feet than to live on your knees!-Emiliano Zapata |
Kastha |
Dec 3 2004, 08:52 PM
Post
#76
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Disciple Joined: 16-October 02 From: The unregistered van outside your house... |
QUOTE(viperomega5 @ Dec 4 2004, 12:06 PM) dont tempt me... -------------------- Michael Bennett
Greatest Hits: - Assassins Armory - Darker Morrowind - Gothic Crosshairs -Click Here For Mods- |
Rolach |
Dec 3 2004, 09:07 PM
Post
#77
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Master Joined: 21-September 03 |
ok I have the esm checked, the arrows esp checked and the bolt rifle checked....is that right? or do I uncheck the arrows one because I'm getting the enchantment errors.
-------------------- GOTY
If I'm not here I'm playing DragonRealms a text based MMORPG. :D My little mod page (Thanks to ChaosBlade for hosting!) |
Kastha |
Dec 3 2004, 10:26 PM
Post
#78
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Disciple Joined: 16-October 02 From: The unregistered van outside your house... |
that's right, but if you keep getting hte errors uncheak the arrows esp.
-------------------- Michael Bennett
Greatest Hits: - Assassins Armory - Darker Morrowind - Gothic Crosshairs -Click Here For Mods- |
Anti_pasti |
Dec 3 2004, 10:28 PM
Post
#79
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Acolyte Joined: 27-November 04 From: PA USA |
A lot of meshes and such could not load, like the ceeremonial wakazishi, and many NPC's from "morrowind comes alive" have the big weird forcefield default mesh thing... What the h3ll?
-------------------- |
Kastha |
Dec 3 2004, 10:30 PM
Post
#80
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Disciple Joined: 16-October 02 From: The unregistered van outside your house... |
that means you didnt instlal it properly.
-------------------- Michael Bennett
Greatest Hits: - Assassins Armory - Darker Morrowind - Gothic Crosshairs -Click Here For Mods- |
Anti_pasti |
Dec 3 2004, 10:31 PM
Post
#81
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Acolyte Joined: 27-November 04 From: PA USA |
:sigh: gah... Fine, I will re-install.. no I won't, wait, is it worth it?
-------------------- |
Kastha |
Dec 3 2004, 10:42 PM
Post
#82
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Disciple Joined: 16-October 02 From: The unregistered van outside your house... |
YES< YES IT Is!
-------------------- Michael Bennett
Greatest Hits: - Assassins Armory - Darker Morrowind - Gothic Crosshairs -Click Here For Mods- |
Anti_pasti |
Dec 3 2004, 11:58 PM
Post
#83
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Acolyte Joined: 27-November 04 From: PA USA |
QUOTE(Kastha @ Dec 4 2004, 12:02 AM) Well thats what i would expect, since you made it! yay turtle -------------------- |
shiva7663 |
Dec 4 2004, 12:02 AM
Post
#84
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Diviner Joined: 10-March 03 |
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Kastha |
Dec 4 2004, 12:41 AM
Post
#85
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Disciple Joined: 16-October 02 From: The unregistered van outside your house... |
woohooo! i got backed up. er, one plugin of mine i wouldnt use is indarys unleashed, actually dont use best of naked morrowind either. both are outdated and glitchy.
-------------------- Michael Bennett
Greatest Hits: - Assassins Armory - Darker Morrowind - Gothic Crosshairs -Click Here For Mods- |
Anti_pasti |
Dec 4 2004, 02:07 AM
Post
#86
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Acolyte Joined: 27-November 04 From: PA USA |
I got Asassins Armory working... It's great, man! Thanks for your hard work :bow:
-------------------- |
Vincent Dragon |
Dec 4 2004, 04:44 AM
Post
#87
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Diviner Joined: 11-March 02 From: The Highest Mountain |
amodeusb you better make oblivion items now..not sitting in jail
-------------------- Wizards islands is upon us ! Im ready with GeForce 6800 and 1gb+ mem ,Are you ?
Wizards Islands crew monkey http://wizards-islands.com/intelli/nazxbow.avi |
rhn |
Dec 4 2004, 12:48 PM
Post
#88
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Curate Joined: 23-May 04 From: Denmark |
Alright the fix took care of the one error, but here is the rest:
All errors in global scripts: AA_Arimpurplescript AA_Fridpurplescript aa_kidnap AA_Ljotpurplescript Any idea what it is?? -------------------- |
shiva7663 |
Dec 4 2004, 07:07 PM
Post
#89
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Diviner Joined: 10-March 03 |
Those scripts are from The White Wolf of Lokken Mountain plugin. You can PM Emma for technical support. She'll probably want the whole warnings.txt file.
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Abaraxas |
Dec 4 2004, 07:31 PM
Post
#90
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Curate Joined: 17-March 03 From: Puerto Rico |
Is a full 7.6/7.7 gon be released soon Kastha?
I would love to update but I wanna be sure i dont gotta dl this all over again in a couple days Me bein on dail up and all u know U know i love your mods In a platonic way of course I reserve my non platonic love for Freddo -------------------- It's only right you pay homage to those that's bout to blow like that s**t up your nose.
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GrayskiesRooster |
Dec 4 2004, 07:49 PM
Post
#91
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Curate Joined: 5-May 04 From: Lost in the Haze |
Like the armory though have not found a rifle yet (did get the missing .esp), as i generally live in the ashlands and don't get out much these days(nights is a different thing), is their a shop that sells one or both of them?
ALSO...how are the visual spell replacer thing coming or was it already released without me knowing? -------------------- "The vast majority of the race, whether savage or civilized, are secretly kind-hearted and shrink from inflicting pain, but in the presence of the aggressive and pitiless minority they don't dare to assert themselves."-Samuell Clemens (Mark Twain)
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Kastha |
Dec 4 2004, 08:23 PM
Post
#92
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Disciple Joined: 16-October 02 From: The unregistered van outside your house... |
QUOTE(Vincent Dragon @ Dec 4 2004, 08:04 PM) please, call me michael . and i will in good time, like when oblivion comes out. QUOTE(Abaraxas @ Dec 5 2004, 10:51 AM) Is a full 7.6/7.7 gon be released soon Kastha? I would love to update but I wanna be sure i dont gotta dl this all over again in a couple days Me bein on dail up and all u know U know i love your mods In a platonic way of course I reserve my non platonic love for Freddo im not planning to release any such updates. it's safe just to download this. QUOTE(GrayskiesRooster @ Dec 5 2004, 11:09 AM) Like the armory though have not found a rifle yet (did get the missing .esp), as i generally live in the ashlands and don't get out much these days(nights is a different thing), is their a shop that sells one or both of them? ALSO...how are the visual spell replacer thing coming or was it already released without me knowing? you gotta find the rifles in dwemer ruins. the standard rifle can be found from lvl 10 up, and the elitist rifle from lvl 16 up. happy hunting. and er, about the spell replacer... yeah, um.... hey look, an oblivion poster *runs like hell* -------------------- Michael Bennett
Greatest Hits: - Assassins Armory - Darker Morrowind - Gothic Crosshairs -Click Here For Mods- |
rhn |
Dec 4 2004, 09:22 PM
Post
#93
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Curate Joined: 23-May 04 From: Denmark |
QUOTE(shiva7663 @ Dec 5 2004, 02:27 AM) Those scripts are from The White Wolf of Lokken Mountain plugin. You can PM Emma for technical support. She'll probably want the whole warnings.txt file. But the error only occur when i install assasins armory. Damn. -------------------- |
shiva7663 |
Dec 5 2004, 06:00 AM
Post
#94
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Diviner Joined: 10-March 03 |
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rhn |
Dec 5 2004, 06:53 AM
Post
#95
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Curate Joined: 23-May 04 From: Denmark |
QUOTE(shiva7663 @ Dec 5 2004, 01:20 PM) Nevertheless, the script names are from the White Wolf plugin. You'll likely get a more specific answer from Emma. Ahh yes i have got an answer from her. The errors is from some npc's that have moved a bit from when the mod was installed. She says that the problem should go away when the PC is in the same room as the npc. So ill guess i have to ignore the errors for a bit. -------------------- |
roboneal |
Dec 6 2004, 07:24 PM
Post
#96
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Curate Joined: 13-July 04 From: Cardiff, Wales |
Excellent mod - loving all the weapons.
BUT! Not sure if anyone else has this problem, but there appears to be no icon for the bastard sword all I get is the crossed out smiley -------------------- It wasn't me, it was Entropy
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Kastha |
Dec 6 2004, 07:27 PM
Post
#97
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Disciple Joined: 16-October 02 From: The unregistered van outside your house... |
dammit! i have to work on that one. i figure it out and release a patch soon enough(as soon as i finish bloodmoon)
-------------------- Michael Bennett
Greatest Hits: - Assassins Armory - Darker Morrowind - Gothic Crosshairs -Click Here For Mods- |
roboneal |
Dec 6 2004, 08:54 PM
Post
#98
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Curate Joined: 13-July 04 From: Cardiff, Wales |
QUOTE(Kastha @ Dec 6 2004, 08:47 PM) dammit! i have to work on that one. i figure it out and release a patch soon enough(as soon as i finish bloodmoon) Sorry dude. Might be worth getting someone else to chesk it out, just in case I, you know, crapped it up or something. Oh, and I love Darker Morrowind - those textures make Vivec half way decent -------------------- It wasn't me, it was Entropy
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Godwryn |
Dec 7 2004, 03:33 AM
Post
#99
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Adept Joined: 16-January 04 From: Europe |
same prob with sword for me as well
-------------------- Out of the shadows and into the light they come, the dark ones hated by all... and the one that leads them is the Black Spellsword, leader of Morrowind... Protectorate.
godwryn@yahoo.com |
Taurusaud |
Dec 11 2004, 05:48 PM
Post
#100
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Disciple Joined: 23-August 04 |
bump
just discovered this mod, gonna try it out, looks like a LOT of hard work went into it, thanks! -------------------- |
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